using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;

namespace XNALibrary.Interfaces
{
    public interface ICamera
    {
        Matrix World { get; set; }
        Matrix View { get; set; }
        Matrix Projection { get; set; }
        Matrix WoldViewProj { get; }
        
        Vector3 Position { get; set; }
        Vector3 Lookat { get; set; }
        float AspectRatio { get; set; }
        float NearPlane { get; set; }
        float FarPlane { get; set; }
    }
}
